It additionally has a reconstructed model of the unique ALOT’s lighting enhancements, which adjustments pre-rendered lights and shadows “which have seen no enchancment in comparison with the OT.” There are dozens of textures included for every recreation, “fixing essentially the most obvious upscales within the LE” which apparently embody Liara, Garrus, Tali, Legion, EDI, the sky over the Presidium, textual content holograms, and extra. These textures have been ported to the LE to get one of the best of each worlds.” Why tweak the already remastered model? “Whereas a lot of the work put into ALOT was rendered out of date by the LE,” the mod’s description says, “many textures stay superior in ALOT even now. Now issues have come full circle, and a model of ALOT has been launched to make extra enhancements to the remasters. The ALOT mods (ALOT stands for A Lot Of Textures) made some vital graphical enhancements to the unique Mass Impact trilogy again within the day, and have been even used as benchmarks when BioWare was remastering the video games for the Legendary Version.